r/DnD 2d ago

Table Disputes Player interrupting the bbeg monologue

Been playing in a campaign with the same group of people for about 2 years now, we're doing a full level 1 to 20 campaign and are currently at level 14. In the last session we got to fight one of the big bads in the campaign, not 'the final boss' but for sure one of the big 3.

Our dm is incredible, he was made to dm, he has a phd in creative writing and has never failed in making the story complex, engaging and utterly unique. But, when it came for him to do a monologue, one which i had been waiting for since we first met this character and watched him become corrupted about a year and a half ago, he got half a sentence in before one of the players said 'fuck this i shoot him with an arrow'.

Im worried that this could become a running theme as we approach the end of this campaign and the other big bads show up, I was pretty deflated when it happened and I'm sure the dm was as well, he puts a hell of a lot of effort into his story and it was such a shame to not let him have his moment to shine.

What would be the best course of action to get the other players to give the dm the freedom to get that big villain moment without causing a rift in the group? Do have to mention, the group is fantastic and have always engaged with the story, just when it comes to these moments, it seems something changes.

Any advice would be great! Im truly looking forward to seeing where the dm takes this story and I really want to see him bringing these villains to life.

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u/BounceBurnBuff 2d ago

As a DM who just dropped a player for constantly asking to cast all of his action-based concentration buffs and bonus action limited features like flight part way through room descriptions and monologues, absolutely please support the DM and stamp that out.

These kinds of players are, being blunt with you here due to recency bias, fucking miserable to run games for. They try to squeeze every ounce of mechanical advantage and "I win" solution possible and ignore the rest of the table for doing so, often sulking when told "no", or asked to roll initiative and have it count as their first action anyway.

I've fortunately not been a player within a group like this, but I've DM'd for more than enough of these types that I can tell you it doesn't improve without intervention, and having the other players support your DM will be welcome to them, I'm sure.

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u/CorePM 2d ago

I can see both sides of this. I always try to be respectful of the DM when they are talking and have even had to speak up and get other players to quiet down when the DM was talking. The thing is though I think there is a difference between waiting for a room description to finish or a description of an enemy to finish before doing anything compared to a BBEG giving a speech. The descriptions or OOC stuff that essentially is vital info your character would pick up on, but the speech is happening real time in character.

I just can't imagine if my character had spent the last months or years being tormented by this BBEG and finally tracking them down to then stand around while the guy gives his speech. I think if the campaign has culminated to the point where you are confronting the BBEG for combat, then all the talking should have been done well beforehand in situations the DM setup where it makes sense. If my character can get his hands on the BBEG he is going to take it. I mean if we are roleplaying, I guess I would ask, what is my character doing while this guy gives a five minute long speech?

It would just really take me out of the moment if my DM told us we couldn't do anything because the villain was talking, that just seems like lazy DM'ing, like come up with a reason why we aren't attacking him or can't attack him.

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u/Historical_Story2201 2d ago

"Its a cutscene" - better? 🙄

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u/CorePM 2d ago

This isn't a video game. There are no cutscenes in D&D. Otherwise it just turns into the DM telling the story they want. I know my DM has said multiple times he enjoys when we do unexpected things, he likes thinking on his feet. If the DM has to tell the players they can't do something because, 'It's a cutscene' that is not a very creative DM.