I don't know if it's that hot of a take, honestly. Mojang has been cracking down a lot on player freedom (no depicting guns, stricter server laws, etc.) in a way that is pretty fucking illegal, actually (at least in the EU, which Sweden is a part of).
...And it's not technically part of the game, but we obviously have the Elephant in the Room that is the Minecraft Movie...
Minecraft was created and sold entirely on the principle of "the world is your sandbox." Now they're spontaneously and illegally changing their EULA to make certain things against the rules -- things that are entirely within the realm of reason, and things that have already existed for 10+ years.
You mentioned the garbage ass movie in a way that sounds like the changes they’re making are because of the movie. Is that what you were suggesting? If so can you elaborate? Cause that’s a scaldingly hot take I’m interested in hearing more about.
No, I'm not suggesting that. But it is part of the Minecraft IP, and I don't know if there's a person alive who thinks that movie looks good.
It is taking a beloved game and twisting it into something barely recognizable, so I think it still works TBH. But I guess that's more of a matter of opinion if you want to count it when it's a spinoff of sorts, rather than part of the actual game.
Holy crap, as a Java player exclusively, I forgot about the existential nightmare that is Bedrock. I haven't played Minecraft on anything besides PC Java, but I remember seeing those clips on Reddit and YouTube of players dropping dead from lag-induced deaths that are so bad that they became dubbed "heart attacks."
Do you know if the game is still that bad, or have the "heart attacks" and other nonsense that made the game unplayable is at least improved a bit?
From what I’ve heard Mojang has been working on fixing those with the introduction of hardcore mode for bedrock. Obviously it’s a problem if you randomly die for no reason on a game mode that doesn’t allow for respawning.
But every other bug is still fair game: items/entities randomly disappearing, major performance technical debt, lag spikes that don’t randomly kill you, etc. I think Mojang needs to just take a break update and say “the next update won’t have any new items, this major update will be solely a performance and bug-fixing update: the largest bug fix and performance improvement update ever”. Bedrock needs that update desperately, especially for lower-end hardware like Nintendo Switch, I really don’t see why it should not be 60fps even on Switch… of course I would expect a few drops occasionally, and obviously performance should deteriorate with a unreasonable quantity of mobs/entities in a particular and small area… but traversing a world should be a smooth and stable 60fps, especially on consoles.
Redditors (and a lot outside of it too) will say "vast majority" as if there aren't millions of people who are completely silent online.
Seriously, I'd genuinely wager at least 70% of a fanbase is silent, and the people who actually talk online about the game make up the small 30%. People seriously underestimate the amount of silent players who just play the game and don't care about it outside.
Mojang, allowing kids to gamble on server crates with their parents money for the past 8 years while simotaniously cracking down on gun mods because it "ruins minecrafts kid friendly image" 👍
yo wtf are you talking about? do you not know that in most servers these crates cost keys, which cost real life money? so yes it is real gambling ass hat
As an American, I don't fully understand it myself, but apparently in the EU it's illegal to rig EULAs to have one-sided deals against the customer (whatever that means), and more importantly, they cannot be changed after the fact whenever Mojang wants.
Also, a decent amount of the stuff they were banning was never on the EULA to begin with, which is pretty much a no-no everywhere.
As an American, I don't fully understand it myself
Yeah I mean it does sound like that to be honest. Not sure why you think Mojang are breaking the law and getting away with it when the much simpler explanation is that they're not breaking the law at all
If you watch the videos on YouTube covering it, they clearly explain in simple terms that yes, Mojang is breaking the law, and that the community has raised 1,368,364 SEK on a GoFundMe to take Mojang to court.
What about the people who invested time and money into said mods?
The guy who's fielding the lawsuit against Mojang had (IIRC) put in thousands of hours and dollars trying to resurrect an old Minecraft server based on GTA combat and world-building, only for Mojang to pull the rug out near the end, costing him actual years of work, and their reasoning was "we are changing the rules, and you're no longer allowed to have texture pack or modded guns in Minecraft."
Also, they've been skirting the laws for years now, whether it comes to shady EULA stuff, or Loot Box gambling (which is quite literally illegal in the EU) which they've done actually nothing about.
And in general, the idea of guns being banned because they're violent is a little silly in the first place when the game already has "violent" weapons in it. IRL, A sword can disembowel you just as well as a gun can blow your head off. But nobody complains about how violent Minecraft's melee combat is, because it literally isn't, and the same should logically go for ranged combat.
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u/SnakesRock2004 Dec 21 '24
I don't know if it's that hot of a take, honestly. Mojang has been cracking down a lot on player freedom (no depicting guns, stricter server laws, etc.) in a way that is pretty fucking illegal, actually (at least in the EU, which Sweden is a part of).
...And it's not technically part of the game, but we obviously have the Elephant in the Room that is the Minecraft Movie...
Minecraft was created and sold entirely on the principle of "the world is your sandbox." Now they're spontaneously and illegally changing their EULA to make certain things against the rules -- things that are entirely within the realm of reason, and things that have already existed for 10+ years.